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Old Jul 03, 2007, 11:50 AM // 11:50   #1
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Default Leachers in Fort Asbenwood! An idea!

I just had a rather weird idea about how to deal with leachers in FortAspenwood.

I tried doing the double faction thing over the weekend, and I was just astounded by the number of leachers or rage quitters. It was worse then usual.

But one person really annoyed me because they were actually dancing at the starting Luxon area, so they were blatenly there!!!

But I just realised...


...eachers have a trend in FA, and this idea isnt perfect because you can obviously get around it, but its a start.

The leacher trend is to obviously just stay in the starting zones. Either in the high-standing zone for the luxons, or inside the fort for the Kuzacks.

What if their were consiquences for staying in those locations for too long?

The Luxon zone being an easier example....

...you obviously start an isolated area where no one can reach you, high above the ground. So it wouldnt be hard for Anet to punish players who stay in that area for a prolonged amount of time.

Even if they move around in there or dance. If they stay in that starting area they get penalised.

Nothing extreme, but make it so they dont get any faction or experience reward at all.

Its not perfect, because obviously you just need to move bellow where the fighting is. But it atleast forces you to enter the battle in some respects.

Maybe even just automatically teleport anyone who stands around in there, into the battle field. Force them to fight! The same on the Kuzack area!

If you stay behind a line for too long, you get penalised or teleported into the fight!

Neither being harsh, or drastic! Your not having your account banned, your just being forced to fight!

So basically...

1) If you stay in starting areas (i.e leaching) you get no faction and experience, and/or teleported into the fight automatically.
2) If you remain stationary for a certain amount of time (taking into concideration peeing time), then you get flagged and get no faction or experience (not a great idea for people who mark locations).
3) If you stay inside a ress-point you again get no faction or experience.

Just a few ideas!

Atleast then, the other side can still kill you and get some pleasure from it.

[Note- for clarity]

Some people have mentioned what if you are ressed just as the game ends. Would you get no reward?

For the record, when I talk about a time limit. Im talking about maybe 10-15 seconds. So your would have to be stood at a res-point for 10-15 seconds for it to flag you and not give you faction.

If the time was longer (say 5 minutes), then it still gives leachers the chance to stand around and earn points during that time. Plus fights can be over in FA within 5 minutes and the leachers still get their 1000 faction.

It has to be a short time to not give them time to earn faction or for the fight to end.

The effect of "stopping faction and experience earning" would be temporary and last about 1-2 minutes, and be symbolised as an icon in the corner with a timer on (like a enchantment).

If you keep moving and dont stop for that given time again, it will eventually wear off! So your NOT being kicked, your simply being incouraged to move.

Its not a ban or a kick, or anything serious. Its simply a gentle incouragement to join in!

Combine that with being teleported automatically into the fight if you hang around the starting areas, and it should work!

Last edited by freekedoutfish; Jul 04, 2007 at 08:01 AM // 08:01..
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Old Jul 03, 2007, 11:56 AM // 11:56   #2
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/signed with your idea that guys that stay in starting areas or at rez point shouldn't get any reward as faction. But I think that will cause a problem, what if, in ab for example, at the end you are in your starting point when the battle is over ? 0 points ? Or a system that looks for guys that stay here for too long ? It would probably bring lags in battle, but I'm not sure.
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Old Jul 03, 2007, 12:04 PM // 12:04   #3
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Quote:
Originally Posted by Kratos Angel
/signed with your idea that guys that stay in starting areas or at rez point shouldn't get any reward as faction. But I think that will cause a problem, what if, in ab for example, at the end you are in your starting point when the battle is over ? 0 points ? Or a system that looks for guys that stay here for too long ? It would probably bring lags in battle, but I'm not sure.
Well you would have to be stood there for about 10-15 seconds! Which is a pretty long amount of time, when doing fast-moving PvP in FA!
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Old Jul 03, 2007, 12:18 PM // 12:18   #4
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Normaly I would not agree with your because you act like an elitist wana be most of the time, But you have a point and this is a good idea
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Old Jul 03, 2007, 12:26 PM // 12:26   #5
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and darko, thats why i dont agree with him this time. what about a rez right at the ending of the match? oops? you get no faction? maybe you should start using less of those annoying '!' at the end of every sentence! i mean, it does get annoying!

a big ol' /NOTSIGNED
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Old Jul 03, 2007, 12:26 PM // 12:26   #6
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Great idea. At this point Anet could really use any idea to help cut down on the number of leechers
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Old Jul 03, 2007, 01:44 PM // 13:44   #7
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Quote:
Originally Posted by Star Gazer
and darko, thats why i dont agree with him this time. what about a rez right at the ending of the match? oops? you get no faction? maybe you should start using less of those annoying '!' at the end of every sentence! i mean, it does get annoying!

a big ol' /NOTSIGNED
Well i do apologise!!!!!!

If you had read later posts, I commented on that exact issue. I said you would have to stand at a res point for about 10-15 seconds for it to take effect.

That is quite a long amount of time when in PvP.
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Old Jul 03, 2007, 05:07 PM // 17:07   #8
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Hell no 10-15 second is really short, if you have to be afk jsut for 30 sec-1 min you would be kicked ? o_O
No this should be after ... errrr... let's say 5 minutes, this should be fine, they would only get a few faction for the individual kills, but not the faction at the end of the battle.
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Old Jul 03, 2007, 05:46 PM // 17:46   #9
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Quote:
Originally Posted by Star Gazer
and darko, thats why i dont agree with him this time. what about a rez right at the ending of the match? oops? you get no faction? maybe you should start using less of those annoying '!' at the end of every sentence! i mean, it does get annoying!

a big ol' /NOTSIGNED
So just because he acts like an elitist, you're gonna let leechers have their way?
Anyway, Freeked, sounds good /signed, as long as you give them ample time to get out of the rez area.
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Old Jul 03, 2007, 06:42 PM // 18:42   #10
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/signed. as for the rez at the end of the game, just have it so as soon as 'Victory' is posted, all penalties end. rez problem solved. And if you have to be afk for more than 15 sec....not my fault you have a call of nature.
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Old Jul 04, 2007, 07:51 AM // 07:51   #11
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Quote:
Originally Posted by Kratos Angel
Hell no 10-15 second is really short, if you have to be afk jsut for 30 sec-1 min you would be kicked ? o_O
No this should be after ... errrr... let's say 5 minutes, this should be fine, they would only get a few faction for the individual kills, but not the faction at the end of the battle.
Kratos at what point did I say anyone gets kicked?

I said the only punishment is that you dont get faction points or experience. I didnt mention anything about being kicked.

That would be anti-productive, because you loose a team member!
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Old Jul 04, 2007, 07:56 AM // 07:56   #12
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Quote:
Originally Posted by Kratos Angel
Hell no 10-15 second is really short, if you have to be afk jsut for 30 sec-1 min you would be kicked ? o_O
No this should be after ... errrr... let's say 5 minutes, this should be fine, they would only get a few faction for the individual kills, but not the faction at the end of the battle.
The fights in FA can be over in 5 minutes!!!!

That would be completely pointless, because by then a leacher has earned their 1000 faction points for just standing there for 5 minutes.

It has to be a much shorter space of time of 10-15 seconds, because you dont want to give leachers ANY time to stand around leaching faction points.

In 5 minutes, they could leach quite a few.

Also, the faction and experience block would only last about 1-2 minutes, so it isnt perminant. You can recover from it (imagine an icon apearing in the corner with a timer on it), and once its gone you can go back to earning faction.

So if your afk for good reason (to pee or something) ,then come back, you can recover in 1-2 minutes. But it would have to be a spontanious thing to suddenly go AFK after starting the timer to enter a fight.

Most people would start the timer if they thought they would have to leave.
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Old Jul 04, 2007, 09:35 AM // 09:35   #13
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Ok sorry I thought you wanted those to be kicked, and if you got 1-2 minutes to come back, then I totally agree with you, this idea is nice.
But ... maybe a problem, if they leech at beggining and at the end move a bit to earn the faction as reward ? Is it possible with your idea or have you already thought to that ?
If they can't do that, then your idea is perfect lol
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Old Jul 04, 2007, 10:16 AM // 10:16   #14
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Forcing a leacher in to a fight is nearly as useless as having them stand around.

Not giving faction for inactivity however is a better idea. But better make it longer than 15 seconds. This is not GvG. The lag sometimes when you res makes it impossible to do anything for nearly 30 seconds. Not to mention the silly movement but not movement total ultra super lag you get (you can move around but not use attack skills or teleporters. after like a minute you are back where the lag started and everyone is shouting at you for being a leacher).

Anyway my point is /signed but increase inactvity time to a minute or two.
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Old Jul 04, 2007, 12:08 PM // 12:08   #15
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If ANet does an update that people who stay at the starting area for the match don't get faction, then the leechers will just run to the teleport, map in the battlefield and leech there. A better solution would be some kind of system that would track inactivity, which is the best way to see who is actually doing something and who is not.
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